Meet Keri!

by Stephanie Farris | May 4, 2016 | 0 comments

First of all, let me introduce myself. The name’s Keri. Lover of all things video games, sporting events, Star Wars, laser tag, food, and nerd related. Although there is a love of purses, clothes, and shoes in my blood, don’t let that fool you; I would rather sit and play vintage video games (think MS-DOS Raptor: Call of the Shadows) than go shopping for any reason at all. I was a disgruntled sports marketing employee of a different company looking for something new and exciting. My past coworkers didn’t understand what a plasma grenade was and why I wanted to play Halo all day long. They thought “May the force be with you” was from Star Trek. Those HEATHENS.

I am a big fan of first shooter point-of-view games (remember the old 007 Goldeneye game on N64?) So naturally, laser tag is right up my alley. What’s not to love? First-person shooter. Check. Tactical gear. Check. Realistic sounds and lighting. Check. Who knew a combination of that would be so awesome? Well, apparently a lot of people did. Enter: iCOMBAT.

I stumbled upon iCOMBAT quite by accident, and might I digress that it was the best stumble of my life. iCOMBAT is basically the brainchild of a group of people who are all very talented in many different ways. We have our programmers, software developers, field technicians, engineers, salesmen, graphics designers, and me. Just a huge amalgamation of goodness under one roof. iCOMBAT not only operates tactical laser tag fields but with the help of a parent company, manufactures and distributes our equipment all over the world. So there. Take that, competitors.

Well, now you know a little bit about myself and a small outline of iCOMBAT. This blog is meant to be an open line of communication directly back to me. Feel free to email me at marketing@icombat.com if you ever have questions about anything iCOMBAT related. In the upcoming blogs, you can expect to receive tons of information like ICE Software updates and changes, new product releases, new fields being opened, and of course anything going on at iCOMBAT that’s worthy of a blog shout-out. You’ll also get to know who is answering the calls on our end and get an exclusive behind-the-scenes look at our day-to-day operations. Sound intriguing?! Stay tuned!

Cheers and May the Force be with you!

-Keri

Why iCOMBAT?

When developing the Battle & Birdie concept, the team had a clear vision for what they wanted their laser tag experience to be and it wasn't the traditional arcade-style laser tag many guests grew up with.

“When we were designing Battle & Birdie, we wanted true tactical laser tag rather than the arcade-style version most people grew up with. iCOMBAT is the established name in that category, and the realism and range of game modes fit the competitive experience we were building.”

A More Tactical Take on Laser Tag

For guests, the appeal goes beyond simply picking up a laser tag blaster and running around an arena. The tactical realism and variety of gameplay are two of the biggest draws, with Team Deathmatch and Domination among the most popular missions.

As the Battle & Birdie team puts it:

“Guests consistently tell us it feels closer to an actual mission than a typical laser tag game.”

The combination of our equipment, mission-based gameplay, and a spaceship command center environment helps create an experience that feels different from anywhere else.

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