Meet the Squad – Ike

by Stephanie Farris | Mar 21, 2017 | 0 comments

Meet the Squad: Ike

Name: Ike Ireland

Title: Embedded Software Engineer

Barracks Username: Oglesby

Welcome to “Meet the Squad” where you get a behind-the-scenes look at the team that brings the most realistic tactical laser tag experience to life. We’re proud to have a dedicated team of experts behind the support we offer, technology we develop and equipment we engineer.

Speaking of “engineer”, let us introduce Ike Ireland. For over a year, Ike has served as our in-house Embedded Software Engineer, meaning he’s the guy that makes the technology in every piece of iCOMBAT Equipment work the way it’s supposed to.

Playability is incredibly important to the team at iCOMBAT Equipment. Ike knows that his technology is used every day around the world. Whether it’s players on a laser tag field or first responders going through tactical training, the equipment has to work. Ike’s proud to be a part of an industry and a team, that provides a fun escape for laser tag players and necessary preparedness for groups on the front lines.

One of the most challenging parts of Ike’s role is that he doesn’t just develop technology for new product lines, he has to ensure that every update also works seamlessly for the gear already out on the field. With the upcoming launch of iCOMBAT Chicago, our newest B2C laser tag facility, Ike and his team had to push themselves, and our gear, to cover a significantly larger field. Ensuring that the radios within our equipment could communicate cleanly across more than 20,000 sq. feet of laser tag battlefield was no small feat.

No matter the challenge, Ike puts the customer’s experience first. It’s innovation and creative problem-solving, like what Ike brings to the table, that helps us deliver products we can stand behind.

Why iCOMBAT?

When developing the Battle & Birdie concept, the team had a clear vision for what they wanted their laser tag experience to be and it wasn't the traditional arcade-style laser tag many guests grew up with.

“When we were designing Battle & Birdie, we wanted true tactical laser tag rather than the arcade-style version most people grew up with. iCOMBAT is the established name in that category, and the realism and range of game modes fit the competitive experience we were building.”

A More Tactical Take on Laser Tag

For guests, the appeal goes beyond simply picking up a laser tag blaster and running around an arena. The tactical realism and variety of gameplay are two of the biggest draws, with Team Deathmatch and Domination among the most popular missions.

As the Battle & Birdie team puts it:

“Guests consistently tell us it feels closer to an actual mission than a typical laser tag game.”

The combination of our equipment, mission-based gameplay, and a spaceship command center environment helps create an experience that feels different from anywhere else.

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